3ds Max Modeling for Games

Insider's Guide to Game Character, Vehicle, and Environment Modeling

Nonfiction, Art & Architecture, General Art
Cover of the book 3ds Max Modeling for Games by Andrew Gahan, CRC Press
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Andrew Gahan ISBN: 9781136139178
Publisher: CRC Press Publication: January 17, 2013
Imprint: Routledge Language: English
Author: Andrew Gahan
ISBN: 9781136139178
Publisher: CRC Press
Publication: January 17, 2013
Imprint: Routledge
Language: English

With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series (at FocalPress.com), Andrew Gahan delivers the expert techniques in 3ds Max Modeling for Games, 2nd edition. This updated edition is packed with new tutorials that will enhance your modeling skills and pump up your portfolio with high-quality work in no time. Along with Anthony O'Donnell and a team of experts, Gahan covers all of the fundamental game modeling techniques, including character and environment modeling, mapping, and texturing. Finally, a bonus section in 3ds Max Modeling for Games offers readers insights and tips on how to get their careers started in the game industry.

New, expanded tutorials take readers of all abilities through full character and environment modeling from beginning to end

Companion website (3d-for-games.com) offers a robust, supportive forum where readers can get commentary on new work, develop skills and portfolio art, as well as network with other game artists on a variety of projects. Also features project files for all tutorials in the book and enough support images and photos to keep the budding artist busy for months

Completely updated gallery allows the reader to build on various models

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series (at FocalPress.com), Andrew Gahan delivers the expert techniques in 3ds Max Modeling for Games, 2nd edition. This updated edition is packed with new tutorials that will enhance your modeling skills and pump up your portfolio with high-quality work in no time. Along with Anthony O'Donnell and a team of experts, Gahan covers all of the fundamental game modeling techniques, including character and environment modeling, mapping, and texturing. Finally, a bonus section in 3ds Max Modeling for Games offers readers insights and tips on how to get their careers started in the game industry.

New, expanded tutorials take readers of all abilities through full character and environment modeling from beginning to end

Companion website (3d-for-games.com) offers a robust, supportive forum where readers can get commentary on new work, develop skills and portfolio art, as well as network with other game artists on a variety of projects. Also features project files for all tutorials in the book and enough support images and photos to keep the budding artist busy for months

Completely updated gallery allows the reader to build on various models

More books from CRC Press

Cover of the book Botulinum Toxins in Clinical Aesthetic Practice 3E, Volume One by Andrew Gahan
Cover of the book Unity 4 Fundamentals by Andrew Gahan
Cover of the book Making 'Toons That Sell Without Selling Out by Andrew Gahan
Cover of the book Nitride Wide Bandgap Semiconductor Material and Electronic Devices by Andrew Gahan
Cover of the book Materials Technology by Andrew Gahan
Cover of the book Physical Design for 3D Integrated Circuits by Andrew Gahan
Cover of the book Making Sense of Clinical Teaching by Andrew Gahan
Cover of the book Optical, Acoustic, Magnetic, and Mechanical Sensor Technologies by Andrew Gahan
Cover of the book Mathematics for Electrical Technicians by Andrew Gahan
Cover of the book Lu's Basic Toxicology by Andrew Gahan
Cover of the book Textbook of Assisted Reproductive Techniques by Andrew Gahan
Cover of the book Safe Drinking Water Act (1989) by Andrew Gahan
Cover of the book The New MRCPsych Paper II Practice MCQs and EMIs by Andrew Gahan
Cover of the book Digital Electronics by Andrew Gahan
Cover of the book ARM Assembly Language by Andrew Gahan
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy