Proven Writing Techniques for Role Playing Games, Online Games, First Person Shooters, and more
by
Josiah Lebowitz, Chris Klug
Language: English
Release Date: September 10, 2012
What really makes a video game story interactive?
What's the best way to create an interactive story?
How much control should players be given?
Do they really want that control in the first place?
Do they even know what they want-or are their stated desires at odds with the unconscious preferences?
All...