Games, Power and Democracies

Nonfiction, Social & Cultural Studies, Political Science, Government, Public Policy
Cover of the book Games, Power and Democracies by Gianluca Sgueo, Bocconi University Press
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Gianluca Sgueo ISBN: 9788885486577
Publisher: Bocconi University Press Publication: July 27, 2018
Imprint: Bocconi University Press Language: English
Author: Gianluca Sgueo
ISBN: 9788885486577
Publisher: Bocconi University Press
Publication: July 27, 2018
Imprint: Bocconi University Press
Language: English

This volume discusses the promises and the challenges behind the use of gamification in public governance, both at the national and supranational levels. The first section reviews the landscape of gamification—taking a brief look at its history, providing definitions and examples of its application within the private and public sectors (at the national level), and introducing the readers to a number of problems linked with the use of gamification. The second part shifts the focus from the descriptive to the problematic analysis of gamification in governance. The third section ventures beyond the empirical analysis to address the impact of gamification strategies on participatory democracy in the national and supranational legal spaces.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

This volume discusses the promises and the challenges behind the use of gamification in public governance, both at the national and supranational levels. The first section reviews the landscape of gamification—taking a brief look at its history, providing definitions and examples of its application within the private and public sectors (at the national level), and introducing the readers to a number of problems linked with the use of gamification. The second part shifts the focus from the descriptive to the problematic analysis of gamification in governance. The third section ventures beyond the empirical analysis to address the impact of gamification strategies on participatory democracy in the national and supranational legal spaces.

More books from Public Policy

Cover of the book The Sri Lankan Economy by Gianluca Sgueo
Cover of the book Recognizing Public Value by Gianluca Sgueo
Cover of the book Agricultural and Environmental Informatics, Governance and Management by Gianluca Sgueo
Cover of the book Development Discourse and Global History by Gianluca Sgueo
Cover of the book Geothermal Energy Guide: Clean Energy, Economic Development, Direct Use, Government Research Program, Geothermal Power Overview by Gianluca Sgueo
Cover of the book Community, Environment and Local Governance in Indonesia by Gianluca Sgueo
Cover of the book A Pivotal Moment by Gianluca Sgueo
Cover of the book The Limits of the Green Economy by Gianluca Sgueo
Cover of the book Disrupted Landscapes by Gianluca Sgueo
Cover of the book The Politics of Evidence (Open Access) by Gianluca Sgueo
Cover of the book To Save Humanity by Gianluca Sgueo
Cover of the book The Ministry of Education Film Experiment by Gianluca Sgueo
Cover of the book The Long Game by Gianluca Sgueo
Cover of the book Cases in Public Policy Analysis by Gianluca Sgueo
Cover of the book Impegnatevi! by Gianluca Sgueo
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy