Introduction to Game Development

Using Processing

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics, Programming, Software Development, General Computing
Cover of the book Introduction to Game Development by James R. Parker, Mercury Learning & Information
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Author: James R. Parker ISBN: 9781942270652
Publisher: Mercury Learning & Information Publication: May 15, 2015
Imprint: Mercury Learning & Information Language: English
Author: James R. Parker
ISBN: 9781942270652
Publisher: Mercury Learning & Information
Publication: May 15, 2015
Imprint: Mercury Learning & Information
Language: English

This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available for download. The companion DVD will contain example code, games, and color figures. Processing is a free, graphics-oriented language that provides the basic functionality needed for building games and runs on all major platforms. Moreover, it allows games to be built for desktop computers, HTML 5, and Android.

eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected].

Features:

Teaches basic game development including graphics, sound, artificial intelligence, animation, game engines, Web-based games, and more

Create a small collection of complete computer games developed throughout the book

Uses Processing, a free, downloadable platform with a frame by frame display scheme that is perfect for computer games

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available for download. The companion DVD will contain example code, games, and color figures. Processing is a free, graphics-oriented language that provides the basic functionality needed for building games and runs on all major platforms. Moreover, it allows games to be built for desktop computers, HTML 5, and Android.

eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected].

Features:

Teaches basic game development including graphics, sound, artificial intelligence, animation, game engines, Web-based games, and more

Create a small collection of complete computer games developed throughout the book

Uses Processing, a free, downloadable platform with a frame by frame display scheme that is perfect for computer games

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