Next Generation Computer Animation Techniques

Third International Workshop, AniNex 2017, Bournemouth, UK, June 22-23, 2017, Revised Selected Papers

Nonfiction, Computers, Computer Hardware, Personal Computers, Reference & Language, Education & Teaching, Teaching, Computers & Technology, General Computing
Cover of the book Next Generation Computer Animation Techniques by , Springer International Publishing
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: ISBN: 9783319694870
Publisher: Springer International Publishing Publication: October 30, 2017
Imprint: Springer Language: English
Author:
ISBN: 9783319694870
Publisher: Springer International Publishing
Publication: October 30, 2017
Imprint: Springer
Language: English

This book constitutes the thoroughly refereed post-conference proceedings of the Third International Workshop on Next Generation Computer Animation Techniques, AniNex 2017, held  in Bournemouth, UK, in June 2017. The workshop was held in conjunction with the 11th International Conference on E-Learning and Games, Edutainment 2017.

The 17 full papers presented in this volume were carefully reviewed and selected from 27 submissions. The papers are structured  according to the four main themes: simulation and rendering for computer animation; character modeling and dynamics; user centered design and modeling; computer animation systems and virtual reality based applications.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

This book constitutes the thoroughly refereed post-conference proceedings of the Third International Workshop on Next Generation Computer Animation Techniques, AniNex 2017, held  in Bournemouth, UK, in June 2017. The workshop was held in conjunction with the 11th International Conference on E-Learning and Games, Edutainment 2017.

The 17 full papers presented in this volume were carefully reviewed and selected from 27 submissions. The papers are structured  according to the four main themes: simulation and rendering for computer animation; character modeling and dynamics; user centered design and modeling; computer animation systems and virtual reality based applications.

More books from Springer International Publishing

Cover of the book MultiMedia Modeling by
Cover of the book Information Systems Architecture and Technology: Proceedings of 36th International Conference on Information Systems Architecture and Technology – ISAT 2015 – Part II by
Cover of the book Informatics in Control, Automation and Robotics by
Cover of the book Web Technologies and Applications by
Cover of the book Intelligent Cloud Computing by
Cover of the book Internally Compensated LDO Regulators for Modern System-on-Chip Design by
Cover of the book The Role of Civil Society in Africa’s Quest for Democratization by
Cover of the book Power System Operations by
Cover of the book Handbook of Lifelong Learning for Sustainable Development by
Cover of the book Teaching Ethics with Three Philosophical Novels by
Cover of the book The Mathematics of Coordinated Inference by
Cover of the book Magnesium Biomaterials by
Cover of the book Values and Behavior by
Cover of the book Wake-up Receiver Based Ultra-Low-Power WBAN by
Cover of the book Databases Theory and Applications by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy