Underwater Training

Kids, School Tools, Careers, Technology, Aeronautics, Astronautics & Space Science, Nonfiction, Reference & Language, Education & Teaching, Educational Theory, Testing & Measurement
Cover of the book Underwater Training by Danica Kassebaum, Teacher Created Materials
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Author: Danica Kassebaum ISBN: 9781545740040
Publisher: Teacher Created Materials Publication: October 5, 2018
Imprint: Teacher Created Materials Language: English
Author: Danica Kassebaum
ISBN: 9781545740040
Publisher: Teacher Created Materials
Publication: October 5, 2018
Imprint: Teacher Created Materials
Language: English

Did you know that swimming pools are used to train astronauts? Athletes use swimming pools to train when they're injured, and doctors use them to help patients feel better. Learn how swimming pools and aquatic therapy help all kinds of people! Created in collaboration with the Smithsonian Institution, this Smithsonian Informational Text builds students' reading skills while engaging their curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that guides students through every step of the engineering design process, from the initial research and brainstorming sessions, through the design and testing stages, to the evaluation and improvement of the outcome. It makes STEAM career connections by providing a glimpse into the lives of real-life Smithsonian employees currently working in STEAM fields. Discover engineering innovations that solve real-world problems with this e-book that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Did you know that swimming pools are used to train astronauts? Athletes use swimming pools to train when they're injured, and doctors use them to help patients feel better. Learn how swimming pools and aquatic therapy help all kinds of people! Created in collaboration with the Smithsonian Institution, this Smithsonian Informational Text builds students' reading skills while engaging their curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that guides students through every step of the engineering design process, from the initial research and brainstorming sessions, through the design and testing stages, to the evaluation and improvement of the outcome. It makes STEAM career connections by providing a glimpse into the lives of real-life Smithsonian employees currently working in STEAM fields. Discover engineering innovations that solve real-world problems with this e-book that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!

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