Unity 2018 Game Development in 24 Hours, Sams Teach Yourself

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics
Cover of the book Unity 2018 Game Development in 24 Hours, Sams Teach Yourself by Mike Geig, Pearson Education
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Mike Geig ISBN: 9780134998893
Publisher: Pearson Education Publication: May 1, 2018
Imprint: Sams Publishing Language: English
Author: Mike Geig
ISBN: 9780134998893
Publisher: Pearson Education
Publication: May 1, 2018
Imprint: Sams Publishing
Language: English

In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2018 game engine at the heart of Ori and the Blind Forest, Firewatch, Monument Valley, and many other sizzling-hot games! This book’s straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment
techniques. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success.

Step-by-step instructions carefully walk you through the most common Unity game development tasks.
Practical, hands-on examples show you how to apply what you learn.
Quizzes and exercises help you test your knowledge and stretch your skills.
Notes and Tips point out shortcuts and solutions

Learn how to…

  • Get up and running fast with the Unity 2018 game engine and editor
  • Work efficiently with Unity’s graphical asset pipeline
  • Make the most of lights and cameras
  • Sculpt stunning worlds with Unity’s terrain and environmental tools
  • Script tasks ranging from capturing input to building complex behaviors
  • Quickly create repeatable, reusable game objects with prefabs
  • Implement easy, intuitive game user interfaces
  • Control players through built-in and custom character controllers
  • Build realistic physical and trigger collisions
  • Leverage the full power of Unity’s Animation and new Timeline systems
  • Integrate complex audio into your games
  • Use mobile device accelerometers and multi-touch displays
  • Build engaging 2D games with Unity’s 2D tools and Tilemap
  • Apply the “finishing touches” and deploy your games
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2018 game engine at the heart of Ori and the Blind Forest, Firewatch, Monument Valley, and many other sizzling-hot games! This book’s straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment
techniques. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success.

Step-by-step instructions carefully walk you through the most common Unity game development tasks.
Practical, hands-on examples show you how to apply what you learn.
Quizzes and exercises help you test your knowledge and stretch your skills.
Notes and Tips point out shortcuts and solutions

Learn how to…

More books from Pearson Education

Cover of the book Curious Folks Ask 1 & 2 (Bundle) by Mike Geig
Cover of the book Implementing SOA by Mike Geig
Cover of the book The Best Thinking in Business Analytics from the Decision Sciences Institute by Mike Geig
Cover of the book Effective C++ Digital Collection by Mike Geig
Cover of the book Sams Teach Yourself XSLT in 21 Days by Mike Geig
Cover of the book The Leadership Workout by Mike Geig
Cover of the book The Truth About Negotiating with Someone You Hate...or Love by Mike Geig
Cover of the book Real World Adobe InDesign CS6 by Mike Geig
Cover of the book Developing Quality Technical Information by Mike Geig
Cover of the book Sams Teach Yourself Java in 21 Days (Covering Java 7 and Android) by Mike Geig
Cover of the book The Communication Book by Mike Geig
Cover of the book Microsoft Office for iPad Step by Step by Mike Geig
Cover of the book Implementing Cisco IOS Network Security (IINS 640-554) Foundation Learning Guide by Mike Geig
Cover of the book The Photoshop Elements 5 Book for Digital Photographers by Mike Geig
Cover of the book Secure Coding in C and C++ by Mike Geig
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy